Over the years there have been a few more objectives added to the mix but the spirit has always remained the same. Katamari Damacy has always been about rolling stuff up, using your katamari you collect an assortment of items to make the katamari as big as possible. But I'll take off my tin hat here for a minute, because what's present in Touch My Katamari is actually a pretty healthy dose of rolling up random stuff that's just lying around, and the DLC situation is one of the best options available to gamers these days. And then we're back on the subject of additional DLC available post launch, only with a different twist. If this is meant to be taken as a sort of apology from Namco Bandai about the direction of the franchise since Keita Takahashi's departure it's kind of curious that by the end of Touch My Katamari it turns out the whole thing was a ruse and that the King felt the fans were always there supporting him. So once again the player fills the prince's shoes, doing the King's dirty work to clean up his image amongst his once adoring fans. The King of All Cosmos is back and as fabulous as ever, and with him is the ever loyal price, charged with rolling the katamari to create stars for the King, to be shaped in his royal belly, which has gained some heft in the three year absence from Sony's platforms. Touch My Katamari is a decent attempt at recapturing that magic that made Katamari Damacy a sleeper hit nearly ten years ago, and there's something to be said about that magical concept of just rolling up stuff that feels oh so right. The gameplay was always solid, but it felt like the king had sort of, sold out, and let the soul of Katamari escape with series creator, Keita Takahashi while he went on to make the eccentric Noby Noby Boy. I just haven't felt the same after the latest games were shorter affairs and DLC was brought in to fill the gaps. As someone who has been a fan of the series since I first laid hands on it I find myself to be in that camp. I've got to hand it to Namco Bandai, during the first ten minutes of Touch My Katamari they're quick to accept that fans of the Katamari franchise have been left wanting over the past few games, or felt that the quality just wasn't there.
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